Date Range
Date Range
Date Range
Monday, July 2, 2012. Developing a Real-time Android Game - Lessons Learned Part 2. Lessons Learned - Part II. We completed our 11 month journey of creating a realtime space shooter for Android using Scala programming language. We did the project in our freetime and you can check out the end result at www. You can find the first post here. And an off-shoot post about optimizing realtime android games here. Issue Tracking and Sharing the Work. We kept our code at Bitbucket as they now offer.